Notes

Plastic People

My new favourite metaphor for ‘what the work looks like’. Always trying to make it feel like the coolest room in London.

From Why Is This Interesting, on Plastic People:

Plastic People was also early to CDJs, which collapsed the distance between production and actuality. DJs could bring tracks almost immediately after finishing them on a computer and hear them through a serious system at two in the morning, in front of people who knew how to listen. Fakile described the problem it was designed to solve simply: “Sometimes you listen to a song at home and think it sounds amazing. You go out, someone plays it, but it doesn’t quite sound the way you know it.” Plastic People existed to close the gap between the studio and the room.

That created a fast, embodied feedback loop. Tracks weren’t validated by reputation or hype, but by whether they could hold a room without forcing it. And because the space was small, the boundaries blurred. DJs, producers, and regulars stood together as part of the ongoing calibration.

Nothing about Plastic People seemed designed to grow. It wasn’t trying to define a movement or package a sound. It felt to me like a place where restraint was rewarded, a place to pressure-test before anything hardened into a statement.

That’s why it felt like the coolest room in London. There is real value in that kind of space—learning how a track breathes, how it responds to bodies and walls and air. Making something work in a studio is one thing. Letting it play out on a serious system, in a lower-stakes room, is where you learn what survives contact with the physical world.


The week

We’ve put FF Studio into liquidation.

My partner’s PhD thesis is submitted, the culmination of six years of hard work.

The sun’s finally come out again.

No grand reflections but a post to mark what feels like a big fortnight in our very small corner of the world, with important things coming to a close and new things beginning. Trying to see the world with more lightness, and to finish the apple puree in the freezer before our apple tree brings a new crop in the summer.


Handling complexity and system effects

I’m still trying to close tabs.

Here’s some links about complexity in system design.

Me putting the link here isn’t me endorsing it. I’m just posting it and saving it in case it is useful for future me, or perhaps today you.

Relatedly, it feels like Arc is dying its death now that it’s effectively been decommissioned by The Browser Company. I’m curious as to where they go with Dia, but I can’t say I’m all in. What browser are we using?

https://sticky.studio/ is a tool by Kumu, “a collaborative canvas for untangling complexity” System Effects research methodology